3D ModelNoAI
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Here is a Samurai modeled during my free time to test some PBR and model optimization techniques.
I’ve huge passion for history and love choosing historical themes, however I added some fantasy elements to the armor inspired by some of the designs of 47 Ronin.
Normal Maps have Y (Green) channel inverted. They are ready for Unreal Engine 5, but you may need to invert it back for other viewers. - UAsset version is on hold :(
Clothes with Marvelous Designer Armor, Face, and HighPoly details with Zbrush Retopology with Maya Baking with Marmoset Toolbag Textures with Substance Painter Eyebrows and lashes with FiberShop and Maya
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654MB