I wonder should I bake a high-poly models with HD tex/ cloth sim physics/ Showcase version on Sketchfab. Because I am busy and upset with full-time job now. But I will retopo and bake a version for game.
Every like, comment, and subscription will support me to go further! Patreon subscriptions can help me invest more in artwork. You can also find project files(.blend) in my Patreon. The part I created and produced will be released under the CC-BY license. Welcome to use them! Any quote will greatly encourage me, please don’t forget to tell me after a quote! I also accept modeling commission (chambersu1996@gmail.com).
Shaders base on [Weavr - Procedural Textile Shader] licensed (CC-0) BY by [Simon Thommes]. Thanks so much for the brilliant asset!
The human body models are generated by using the open-source tool “MB-Lab,” so it is derivative of the characters created by MB-Lab (https://mb-lab-community.github.io/MB-Lab.github.io/) and distributed under AGPL 3.
CC AttributionCreative Commons Attribution
10 comments