Triangles: 1.5M
Vertices: 757.9k
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- About 13k tris body mesh, 1k tris sword mesh (including high-poly original meshes in .blend file
- Custom NPR shaders (including color-ao/light-shadow-ambient/LUT//rim/specular-highlight) by Blender nodes/Unity Shader Graph/UE nodes,
- Procedural rust/coating/metal/dirt layers PBR shaders for high-poly meshes on Blender (for shading high-poly metallic meshes without any painting),
- Baked PBR maps(base color/metallic/roughness/normal/specular/anisotropic/coat…)
- 52 bones’ basic deformed body rig
- Designs/references by Stable Diffusion packed in .blend file …
CC Attribution-NonCommercialCreative Commons Attribution-NonCommercial
Nov 22nd 2023
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